Aurora Galactica
Aurora 1.4.1 is a production quality release: Stage 3 challenge keepers, audio/theme clarity, beta sign-in repair, and stronger release/security gates.
Version Domains
The integrated release, the Platinum host, and each application now travel as separate version records so we can advance or verify them independently over time.
| Application | Version | Track | Runtime Status | Launch Policy | Compatibility |
|---|---|---|---|---|---|
| Aurora Galactica | 1.4.1 | production family | playable | production capable | platinum-1.4 |
| Galaxy Guardians | 0.1.0 preview | playable preview | production playable preview | production preview playable | platinum-1.4 |
Conformance Dashboard
The current release path carries a read-only conformance dashboard alongside the game, platform guides, and release dashboard. It summarizes scores, confidence, evidence, ingestion coverage, and compute spend without publishing the raw ingestion workspace.
Foundation
CompletedBrowser build, harness, public hosting, and release identity are in place.
1.0.0 Aurora Launch
CompletedAurora's first public production launch established the initial live arcade slice, shared scoring, pilot identity, replay viewing, and the first real beta-to-production release ladder.
1.0.0 Post-Launch Score Submit Hotfix
CompletedThe first post-launch hotfix repaired shared score submission for signed-in runs and added a refresh reminder so stale hosted tabs could pick up live fixes cleanly.
1.0.1 Input And Feedback Hotfix
CompletedThe 1.0.1 hotfix simplified alternate controls, added focus-loss input reset, and cleaned up player feedback delivery right after launch.
1.0.2 Movement Regression Hotfix
CompletedThe 1.0.2 emergency repair fixed the live movement regression introduced after launch and added stronger smoke coverage so obvious input failures are caught earlier.
1.2.0 Platinum Release 1
CompletedAurora now ships as the first playable application on Platinum, with hosted `/dev`, hosted `/beta`, and hosted `/production` established as distinct lanes.
Documentation Hardening
CompletedThe hosted docs set is now part of the release contract, with first-class project, platform, player, and release pages required for meaningful x.y releases.
1.2.1 Aurora Trust Fixes
CompletedThe 1.2.1 patch shipped the dual-fighter survivor fix, challenge-stage bonus-stage numbering, game-over carry suppression, expanded carry-state coverage, and a clearer platform/application front-door copy boundary.
1.2.2 Runtime Hardening
CompletedThe 1.2.2 patch shipped runtime-loop hardening, restart-time async score-submit safety, a late-run ship-loss soak gate in the release process, and Aurora-scoped configurable bonus-ship awards.
1.2.3 Aurora Score-Surface Polish
CompletedThe 1.2.3 patch shipped clearer wait-mode score rotation, leaderboard trust context, and lightweight score filtering without changing Platinum shell ownership or broad gameplay rules.
1.2.3 Beta Refresh
CompletedHosted `/beta` now runs the `f6ba6c2` candidate line with refreshed timing, movement evidence, audio correspondence, production-ready defaults, and committed quality artifacts.
1.2.3 Production Refresh
CompletedHosted `/production` now runs the `f6ba6c2` release line with refreshed beta evidence, synced public project pages, and committed release-readiness documentation.
Multi-Machine Bootstrap And Release Control
CompletedAurora now has a one-command machine bootstrap path, a committed release-authority contract, and public-sync verification that includes the rendered root project homepage.
1.2.3 Trust And Pilot-Surface Refresh
CompletedThe current patch line fixes signed-in end-of-run pilot locking, recent-flight and local-score visibility, a last-life runtime freeze, and multiple dock, panel, and login-polish issues without reopening broad gameplay tuning.
1.3.0 Fidelity And Trust
Completed1.3.0 is now the live Platinum production family, bundling Aurora fidelity and trust work with the first public Galaxy Guardians second-cabinet preview and the first layered platform/application version contract.
1.3.0.1 Hosted Dev Review
CompletedHosted /dev carried the post-production conformance review bundle: refreshed dashboards and public docs, conformance economics, application artifact scoring, runtime sprite capture scoring, and a measured calibrated ship-loss audio cue lift. That bundle was reviewed, accepted, and used as the authority-gated public refresh source.
1.3.0 Production Conformance Refresh
CompletedThe accepted 1.3.0.1 hosted-dev review bundle was promoted through hosted `/beta` into hosted `/production`, refreshing the public 1.3.0 family with current conformance docs, provenance, economics, application artifact scoring, runtime sprite scoring, and the measured ship-loss audio lift.
1.4.0 Multi-Game Public Release
CompletedHosted `/production` now carries the first deliberate 1.4.0 public family, including the merged Galaxy Guardians playable/conformance tranche, side-by-side conformance entry points, player-two and watch-mode review work, replay/trophy surface polish, and the next stronger multi-game release story for Platinum.
1.4.1 Production Quality Release
CompletedThe accepted 1.4.1 beta candidate is promoted as a production quality release, carrying accepted Stage 3 challenge-stage keepers, beta sign-in repair, audio/theme lane clarity, security review refreshes, and release-preflight hardening into the production family.
Post-1.4.0 Second Application Proof
Up NextContinue the Galaxians-style sibling work after 1.4.0 so Galaxy Guardians can move from second-cabinet proof toward a more durable standalone product promise.