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Aurora Galactica

A stable 1.0 line with tight hotfix discipline, clear release identity, and trustworthy player-facing recovery paths.

Target 1.0.2
Current Focus Post-launch hotfixes for production controls, feedback delivery, and release trust
Current Build 1.0.2+build.290.sha.831a2c6
Updated April 2, 2026

Foundation

Completed

Browser build, local harness, release identity, and public deployment are in place.

Reference Baseline

Completed

Manuals, footage, and challenge-stage reference notes now drive fidelity decisions.

Stage 1 Feel

Completed

Opening pacing and descent timing are much closer to original Galaga.

Stage 2 Opening

Completed

The cramped opening was reduced by softening early attack pressure instead of moving the formation.

Stage 3 Challenge

Completed

The current launch slice uses an acceptable challenge-stage baseline, with broader variation and fidelity work intentionally deferred unless a fresh regression appears.

Stage 4 Fairness

Completed

The launch path now treats further Stage 4 retuning as a post-1.0 tuning pass unless a fresh regression makes it launch-critical again.

Capture / Rescue

In Progress

Core loop works, dual-fighter rescue is now testable end-to-end, and carrying-boss readability is better, but the natural rescue flow still needs one more confidence pass.

Special Squadron Bonus

In Progress

Manual-backed bonus logic exists, the attack now appears naturally in real play, and escort spacing was tightened, but the bonus moment still needs one more live-play polish pass for 1.0.

Ship-Ready Polish

In Progress

Native replay, player guide, icon-rail controls, wait-mode polish, release notes, and production publish correctness are the current prelaunch finish work.

1.0 Release

Up Next

Republish production from the current beta candidate once the environment split and final release-readiness pass are confirmed.

Legend

Foundation Build, deploy, automation, and reference infrastructure.
Four-Stage Slice Stages 1, 2, 3 challenge, and 4 as the current shippable game.
Fair Finish The launch slice is currently considered healthy enough to ship; further Stage 2 and Stage 4 tuning is now a post-1.0 lane unless new regressions surface.
Arcade Moments Capture/rescue and special squadron bonus moments should read clearly in normal play, not only in harness scenarios.
Player Finish High scores, replays, guide/help, results flow, and public pages should feel finished and trustworthy.